﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace BanXeTang
{
    public abstract class Dialog : VisibleGameObject
    {
        public virtual bool Init(ContentManager Content, string strResource)
        {
            return false;
        }

        public virtual Dialog Clone()
        {
            return null;
        }
    }
}
